Need to make the TileSpritesSample project into a class library.
Ideas:
- Classes: World, Tile, AnimatedSprite, Sprite, Camera, Player
- Use TDD in order to build modular, cohesive classes using single responsibility principle.
Thursday, July 12, 2007
Wednesday, July 11, 2007
Game Dev Todo
Tile Engine
- Make display/viewport dimensions an exact multiple of tile size. Test.
- Use displaysize / 3 only when drawing animated sprites - not for world tiles.
- Get tiles to be loaded from a file.
- Add support for movement definition files to define where player can move.
Create Editor
- Create files to be used by TileEngine
- Make display/viewport dimensions an exact multiple of tile size. Test.
- Use displaysize / 3 only when drawing animated sprites - not for world tiles.
- Get tiles to be loaded from a file.
- Add support for movement definition files to define where player can move.
Create Editor
- Create files to be used by TileEngine
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